Born in the land of tea Yuki didn't know much of her mother or father for that matter. In truth her mother had been the consort (and tea country spy) to a roaming Uchiha gentlemen and had accidentally had a not-so-happy accident, Yuki was given up to an orphanage the same day as she was born. Pale as the snow she was given the name Yuki. Passed up for adoption several times over and more, she stayed at the orphanage until she was six. A fire broke out and her sharingan showed itself as she rushed out of the blaze that took no ones lives, quick reaction and a heroic did had left Yuki a heroine that day as she drew out others from the quickly consuming blaze. Burns here and there, even one kid lost an arm, a gruesome affair, but no one died. The sharingan showing though lead to complications, and eventually she was given over to the uchiha of the leaf village in order to avoid political issues, and indeed she was up for adoption. By her seventh year she was placed in the academy and now at ten years of age she is ripe to graduate only a few more courses left to go. Yuki tends to be overly friendly, she was never really mistreated but has serious abandonment issues, the idea that the village would never let her go is far more a comfort to her then it is a prison. Yuki starts as an academy student.
[Sharingan] (Special Passive) The Sharingan (Literally meaning: Copy Wheel Eye, Meaning (Viz): Mirror Wheel Eye) is the dōjutsu kekkei genkai of the Uchiha clan that appears selectively among its members. It is regarded as one of the "Three Great Dōjutsu", the others being the Byakugan and the Rinnegan. While its powers originated from Kaguya Ōtsutsuki's Rinne Sharingan, its independent form was first manifested by Indra Ōtsutsuki. Yuki acquired Sharingan at an exceptionally young age and has been keen to master her 'gift'. Dojutsu(4 AP) - Gains Dojutsu. 1x Passive Effect. 2x Custom Dojutsu Abilities Passive Effect) Sharingan Tomo Active Bonuses (Special Rules) Custom Dojutsu Abilities) Insight and Hypnotism [Sharingan Tomo Active] 5 CP To Activate, X CP Per round, Tomo Dependant (Does not benefit from CP Negatives) 1 Tomo) 1 CP Per Round, +1 ATK/DEF Rolls, +1d4 DMG, Can Copy C Rank and Below (See Insight Rules), Can Read CP Levels 2 Tomo) 2 CP Per Round, +2 ATK/DEF Rolls, +1d6 DMG, Can Copy B Rank and Below (See Insight Rules), Can Read CP Levels 3 Tomo) 2 CP Per Round, +3 ATK/DEF Rolls, +1d8 DMG, Can Copy A Rank and Below (See Insight Rules), Can Read CP Levels
[Insight] Sharingan Tomo must be active. User may Copy any Jutsu of X rank and below (Depending on their current Tomo). User pays 1/2 the CP of the Jutsu they are copying when they first copy it. If they are copying a jutsu that was created by a player, they must have direct permission by that player to copy it.
[Hypnotism] Uchiha are able to use genjutsu without the use of handsigns. This allows them to use Genjutsu whilst physically stunned for a cost of 3 CP + the cost of Genjutsu (2 Round Cooldown). Also, on the user's turn they may, as a free action, spend 3 CP, INT vs INT/WIS/CHA of target (2 Round Cooldown). If successful, User can tell the target what to do on their ATK turn. If the target is hit between the user's and their own turn, the effect is broken. On the target's turn, and anytime the user attempts to control them, the target may roll INT/WIS/CHA vs the original ATK Roll-2 in attempt to break themselves free. This control is visually indicated by the Sharingan's design appearing in the target's eye. Allies of the target can roll Perception vs the targets Concealment to try and spot the Sharingan in their eye.
(OOC Note: Hypnotism may be used on PC's out of combat, but never to kill said player or any other players (Unless direct consent is given). Information gained or controlling an NPC may only be done during DM events or with DM permission.)
[Not So Well Rounded] (Well Rounded Equivalent) (8 AP - Must Have - upgraded 4/27/2017), Updated 5/29/2017 The Uchiha were known for having an innate aptitude for all combat-oriented skills and an advanced growth rate. They also have an especially potent chakra quality as well as a natural affinity for the fire nature transformation; Uchiha are not truly considered adults until they can successfully perform the Fire Release: Great Fireball Technique. Uchiha also frequently use ninja tools in combat, being best known for their use of shuriken. For the foreign born Yuki however the trials and tribulations of her heritage and odd lineage have led her a bit astray, she is not at all proficient in Katon, instead she finds her affinity in fuuinjutsu taking after her mothers clan, (and fueling her chakra reserves endlessly). Passive) Gives access to Fuuinjutsu. 1x Custom C/B/A Rank Fuinjutsu - Universal Only Passive) All Uchiha start with Katon 0-10) +0 ATK/DEF Rolls, +1 CP Regen Per Round 11-20) +1 ATK/DEF Rolls, +2 CP Regen Per Round 21-30) +2 ATK/DEF Rolls, +3 CP Regen Per Round 31-40) +3 ATK/DEF Rolls, +4 CP Regen Per Round
[Devouring Seal] (1 ap) A creation by Yuki to assist in destroying effects that bind her, an ever present seal, small and bound to the back of her head hidden away by her hair, it constantly attempts to 'consume' negative effects that are plaguing her, with chakra applied this effect is increased dramatically, consuming more and more. 0-10) Innate Reduce Effect Duration on user for 4 cp per 1 round 11-20 Reduced cost to 3 cp per 1 round 21-30) Reduced cost to 2cp per 1 round 31-40) Reduced cost to 2 cp per 2 rounds
[Far Sight; detection focus] (5 AP) Updated 6/18/2017 - scaling + atk/def changed to special passive to fit server rules Yuki's Chakra perception via the sharingan is very far gone past the norm for even the uchiha, a latent talent for binding and unbinding things has left her eyes with a crystal clear view of her own chakra and the chakra of other places. Her sharingan unleashed she is able to not just look at the immediate area but distance places whenever she (and not even people who steal her eyes!) makes use of sharingan she can see further into the distance, past physical barriers, with a higher focus than average, seeing things in the distance in relatively high detail. This even includes auditory components and is directly akin to scrying. But would be blocked by anything designed to defeat doujutsu in such a manner. The ability to see past and inside people offer yields greater combat proficiency, using farsight on herself to eliminate holes in her vision Passive: +1 ATK/DEF Rolls 0-10) +1 Detection Range 11-20) +2 Detection Range 21-30) +4 Detection Range 31-40) +6 Detection Range
[Patient Healer] (5 AP) Yuki has decided to go down the medical shinobi route, practicing and developing arts through her sensei Masami. With a focus on long running healing techniques she hopes to maintain others as best she can in the battlefields. Passive) Gain access to Medical Discipline Academy) +1 Duration Jutsu Universal Genin) +1d4-1(Min 1) Duration Jutsu Universal Chuunin) +1d4 Duration Jutsu Universal Jounin) +1d6 Duration Jutsu Universal
[A Little Bit of Everything/Jack of all Trades] (2 AP) Yuki takes lessons on what it means to be a ninja rather seriously, where many people specialize Yuki does the opposite spreading out her capacities into many fields, and thus being a true master of none, surely never to the degree someone who has dedicated their life to a single pursuit would be. But versatility is its own advantage. Yuki finds herself seldom without use. 0-10) Healing: 0, Universal Skill Rolls: 0 11-20) Healing: 1, Universal Skill Rolls: 2 21-30) Healing: 1d4, Universal Skill Rolls: 4 31-40) Healing: 1d6, Universal Skill Rolls 6
[Custom Item: Blitz Seal Gloves] A small set of fuinjutsu mark Yuki's gloved fingertips and thumbs, each one of them baring one of the twelve seals, save for tiger and ram which mark her glove's palms. Whilst sealing through jutsu and the like, she can carefully run chakra through each one in order to perform a secondary mixed jutsu, combining the arts of handsigns into fuinjutsu to create jutsu, though bound by her progression in how far she can improve the gloves. Reinforcing and redrawing the fuinjutsu. Creating the gloves involving abusing Nao Senju's blood to lock in the seven elements and make it all the easier. DF: Multicast Ninjutsu - Perform another Ninjutsu per round. May still use free actions. E Rank Ninjutsu and below. 2 Round Cooldown. Applies Bonuses. May be upgraded in future to allow for higher ranks to be used. D: +10 Token Cost (20 Total) C: +10 Token Cost (30 Total) B: +10 Token Cost (40 Total - Requires Chuunin) A: +10 Token Cost (50 Total - Requires Jounin)
[Custom Item: Shadowsilk] Upon forcing herself to grow to her final life long height Yuki, invests her time working at the tool shop with her friends there. Particularly the woman she knows only as the Weaver, trying to better her equipment for the challenges to follow, a creation of spidery chakra, and silks. An under mesh like many others, but much stronger burn resistant flame retardant and more, made from condensed and re-condensed spider web material that has been wrapped together a hundred times or more per thin thread carefully lashed and bound together. A form fitting set of undergarments with portions to cover Yuki underneath her cloths however would be sensible, complete with matching lingerie to wear underneath it. It never gets dirty, ages, or dingy, the 'perfect' undergarment for sexy ninja. By slowly dousing the silks in chakra infused water it can build up a resistance to chakra based attacks as well, both holding it in when its extracted forcibly and keeping it from getting blasted directly. This process also gives it extended longevity. DF:
Spoiler:
40 Tokens) +1 HP and CP DR/Hit +10 Tokens) +1 HP DR/Hit (Maximum +3 / 30 Tokens) +10 Tokens) +1 CP DR/Hit (Maximum +3 / 30 Tokens)
+4 HP/hit, +1 CP DR/hit
[Tool: Yuki Summoning Scroll] A special creation by Yuki Uchiha that's written in her own blood, given out to people whom she trusts she allows them to attempt to summon her at any time to any place. Yuki can of course refuse these summons and determine who is attempting to summon her getting a split second vision of the person using the scroll before making her decision. When summoned Yuki appears on the spot in a pink flash. DF: Takes up 1 tool slot, can only be given and replenished by visiting Yuki and her giving one IC. Takes 5 cp to perform, and an action. If it fails to summon Yuki the CP cost is not spent. Thus far Given to: Hyuuga, Masami Hinako Nao Senju Hajime Senju - First Hokage Hananki Shousho Uchiha, Noboru Inuzuka, Akirah
Last edited by Nymphs on Tue Jun 20, 2017 8:46 pm; edited 73 times in total
Nymphs
Posts : 84 Join date : 2017-04-22
Subject: Re: [Konohagakure] Hyūga, Yuki Sun Apr 23, 2017 10:12 am
Custom Fuinjutsu:
Spoiler:
Name) Body Sealing (Created on 4/22/2017 watched by Masami Hyuuga / DM Hinata) Type) Fuinjutsu Rank) E CP Cost) - RP Description) Body sealing is the art of storing your knickknacks in your body, taking the shape of tattoos on it, you can store such things as katana, kunai, seperate outfits and more. The pictures can be abstracted, done as kanji or just, literally looking like the item in question. PvP Effect) Can store things in your body. Things like tags and so on in your body are rendered inert, IE: poison doesn't poison you.
Name) Secret Messages Type) Fuinjutsu Rank) E CP Cost) 2 RP Description) A simple jutsu for creating ink to write onto paper, while chakra sight will reveal the content, such techniques also make what is written visible to everyone else (exposing its tampering). Though a weakness of this technique is that the seal can be reformed to cover up such tampering. A seal on the bottom right of the page is visible to all, tearing it off reveals the contents of the page PvP Effect) Secret Messages per Description
Name) Seal of Destruction (Created on 4/25/2017 watched by Hisui Hasugami / Glortor) Type) Fuinjutsu Rank) D CP Cost) 3 RP Description) A seal of chakra forged on the back of the users hand invisibly maintained beneath the skin, when ignited it glows through the skin and infuses another jutsu. Perfecting and using this technique involves both practice in releasing it and the forging of the seal itself. The infusion of chakra, enhanced the destructive potential of other techniques. PvP Effect) Free Action - User Only - Adds +1d4 DMG to another Jutsu PvP Effect) On Ally - Adds +1d6 DMG to Next Jutsu
Name) Magic Missile Type) Fuinjutsu - Wisdom Rank) D CP Cost) 3 + 2 per extra bullet RP Description) Drawing up a page with a fuinjutsu diagram on it (be it from book, tag, or scroll), the user presses their chakra inwards building up more and more, as it runs through the pattern finally releasing as a finished, complicated spell blue-white-pink bolts flying out twisting with their odd colour pattern to strike at a foe over and over. PvP Effect) Each bullet does 1d6 DMG. May use multiple bullets depending on rank, and the bullets may target different people. ATK Rolls are made per target, not bullet. Special Note) Only 3 bullets may target a single person. Special Note) Genin: Max 3 Bullets. Chuunin: Max 4 Bullets. Jounin: Max 5 Bullets.
Name) Wound Sealing (Learned from Ability) Type) Fuinjutsu Rank) C CP Cost) 8 RP Description) The art of binding wounds through the use of fuinjutsu, clasping their hands after performing the required seals the wound is bound inside a fuinjutsu seal, that fades within a set time period. Unlike medical ninjutsu this art suffers from its limitations, defining what a wound is, what it takes to heal it and more. PvP Effect) Heals 1d8 + Fuuin DMG Bonuses; sealed wound lasts 3 rounds (non-adjustable), if the seal is broken (by an art to break seals) all damage that was healed returns with +2 more from shock.
Name) Bound Dragon (Created on 5/10/2017 watched by Auto~) Type) Fuinjutsu Rank) B CP Cost) 9 RP Description) The bound dragon jutsu, is done in the theme of the other dragon jutsu's instead of creating the dragon on the spot, this art is tattooed onto the users body and unleashed via chakra to unleash the dragon within, a spectral thing that attacks viciously and leaves wounds of twisted chakra that tends to rot foes. PvP Effect) 2d8 DMG + 2 DMG for 1d4 Rounds.
Name) Living Bomb Seal Type) Fuinjutsu - Wisdom Rank) A Cost) 14 RP) The living bomb seal is a creation of chakra, that waves itself of the jutsu's targets, sealing their chakra network and using it as a catalyst to control their body. Existing only as chakra, merging, melting, and riding other chakra the technique causes red light to form over the enemies skin as they build up towards an explosion as they fry themselves from the inside out, whats worse is this explosion hurts those around them as well. PvP) +2 VS Block) DEX vs Targets DEF. On success, target is planted with a trigger-able seal that lasts for 1d4+1 Rounds. User can detonate this seal at anytime. Seal does 4d6 Ninjutsu DMG. Melee Range AoE. Those in melee range may roll DEF vs the original ATK. If successful, not DMG taken. On fail, take DMG that target took. Special Note) Target roll's CON vs ATK Roll. On fail, detonation Pierces 3 DR. Special Note) Can be used out of combat to set traps (During DM events). CP Cost is DM choice.
Name) Aegis - Bought Off via Tokens Type) Doujutsu - Sharingan - Fuinjutsu - Wisdom Rank) C CP Cost) 3 + X (Users Choice) RP Description) A doujutsu cast seal from the eye, creates a shield infront of its user to protect them from harm. The criss crossing pattern in the air shining brilliantly with violet light, similar to that of susanoo, a special creation of Yuki's unique heritage. A circle appearing in air with eldritch symbols marking it, mirrored in the users eyes. PvP Effect) DEF with WIS, If Failed, user gaines 3 DR + X vs incoming DMG (HP or CP, users choice, must be stated) Special Note) Sharingan must be activated to use; can be cast while physically stunned for an additional 4 cp. Special Note) X is equal to 1 CP per 1 DR extra user wants to add. (Maximum +5)
Name) Mirror Realm (Created on 5/1/2017 with Gennosuke Uchiha / Glortor) Type) Doujutsu - Sharingan - Genjutsu - Intelligence Rank) C CP Cost) 4 + X (1/2 of CP Cost for jutsu defended) RP Description) A minor and quick use of the hypnosis power, when an attack comes towards the user the user activates mirror realm, taking possession of the users mind and redirecting it as they see fit. Instead of gaining a lasting control, this one is instantaneous, and rather complete in its altering of the senses, including ones of the bodies positioning, indeed making it possible to make a foe hit themselves. PvP Effect) DEF vs Ranged ATK's*. If successful, ATK is redirected at target of users choice. Target must roll DEF vs the users original DEF Roll. Special Note) Sharingan must be activated to use Special Note) * Does not include Taijutsu / Bokijutsu that are considered range by defaut. Only thrown weapons / tools etc.
Name) Resonance of the Copy Wheel Eye (Created on 5/15/2017 in the training forest using it on Hananki Shousho watched by DM Hinata and Glortor) Type) Doujutsu - Genjutsu Rank) C Cost) 5 CP + 2x CP per round of Sharingan for duration RP Description) The user creates a genjutsu that infiltrates the minds of their allies, filling their chakra and mind with an imprint of their active sharingan. Visually this has the effect of making the targets imitate the users sharingan in appearance in the case of an already present doujutsu a unique mixing occurs visually, after which they gain a pseudo sharingan, an imitation of the real thing imbuing them and enhancing them in ways few would consider possible. For Yuki this seems natural, for others in the clan its use is a somewhat, questionable practice. This is considered Genjutsu for the intense alterations to how this jutsu interacts with the brain truly a mirror of the real thing. DF: Target gains ATK/DEF/DMG and Chakra sight bonuses of sharingan according to the user for 1d4+1 rounds, or until ended. Special Note) Sharingan Must be Active to Use and must be maintained throughout.
Custom Medical
Spoiler:
Name)Name) Blessing of Iron Flesh / Blessing Type) Medical Rank) D CP Cost) 3CP RP Description) An imitation of dark medical ninjutsu though without the enhanced capability of the bound element, the user hardens and begins healing their skin before an attack hits them. Binding muscles and skin together so tightly that the impact is largely negated, with a combination of healing and reinforcement. PvP Effect) DEF Action - No Roll Needed. The User takes 1/2 of the Damage rolled and Heals themselves for 1d4+1 HP. Special Note) x2 CP Cost for B Rank DEF, x3 CP Cost for A Rank DEF, x4 CP Cost for S Rank DEF
Name) Healing Font (Created on 5/9/2017 in the hospital of konoha watched by DM Pakkuni / Glortor) Type) Medical Ninjutsu Rank) C CP Cost) 4 RP Description) A lasting jutsu, drawing upon some principles of fuinjutsu, the creation of a lasting effect bound within a form; But done with chakra alone to hold the jutsu, the targets skin becoming the container for the users healing chakra, until that seal breaks off, in the mean time restorative energy slowly moves through the body continuously restoring a the target, training and experience playing a large factor in the techniques strength. This jutsu more then most medical ninjutsu is magical in nature, its creation focused ninjutsu principle rather then surgical, and requiring eight hand seals, rather then simply a focusing ram sign to get by, a combination of medical and traditional ninjutsu. PvP Effect) +1 HP Regen for 1d4+2 rounds. User may spend extra chakra to increase this amount. +2 CP for additional +1 HP Regen per round, +4 CP for additional +2 HP Regen per round. Special Note) Can treat and heal scars that are less then 1 IRL Week Old.
Name) Minute Adjustment (Learned via the Mercy of Hinata 6/10/2017) Type) Medical Ninjutsu Rank) B CP Cost) 1 RP Description) A practicing technique for things to come, this jutsu manipulate complex elements that much stronger jutsu tend to adjust all at once. Created by Yuki Uchiha, this jutsu is based around very fine control of the body, stimulating muscles to grow or shrink, forcing them to act as if they were freshly exercised building muscle mass, or doing the opposite to reduce muscle mass. In addition to very small changes to genetic sequences, controlling cell division and the like, over a day this jutsu would very well seem to do nothing, but over the course of several months, or even years, it could be used to remove every in born flaw, prevent cancers, and make a layabout look like they've been training for the Olympics. And eventually take on more extreme roles of restoring a lost limb over the course of several years of forcing it to grow by the tiniest margins. PvP Effect) Nothing directly. Special Note) Helps explain the acquisition of stats, especially strength without actually having a character look the part
Genjutsu
Spoiler:
Name) Rot - Created 5/22/2017 with Masami Hyuuga as a guinea pig in the training ground Type) Genjutsu Rank) C CP Cost) 5 RP Description) A combination of stunning force and chakra draining, rot itself makes the target believe themselves to be suffering from a terrible flesh disease, their body deteriorating unable to move. The actual Chakra is quite a vicious one indeed, while the jutsu can indeed be broken when struck, the one who attacks the target must then resist the binding jutsu or gain its remaining effect onto themselves. A jutsu to cut short the idea of a light tap breaking any jutsu, instead making it a plague, though at the cost of free exploitative strikes, as even the one who cast the genjutsu can be effected. PVP Effect) 1d4-1 (min 1) round stun, Target loses 1d4+1 CP per round unless broken, INT+2 (bonus)/WIS-2 (penalty)/CHA to break. Stun broken if hit, however the jutsu transfer to the attacker and they must resist it per the original jutsu's attack roll, or suffer its remaining duration.
Non-Elemental
Spoiler:
Name) Thousand Eyes - Bought off via Tokens Type) Ninjutsu - Enhancement Rank) D CP Cost) 3+X RP Description) A building art for future techniques, thousand eyes creates a series of ethereal eyes along the users skins, each of them points for focused chakra to escape. When a jutsu is finished at some point thereafter, the thousand eyes allows additional targets to be struck depending on the chakra invested. PvP Effect) The user can opt to boost a subsequent jutsu (within the next 2 rounds), to effect additional targets, 3 cp = +1 target, +2 cp per additional target; at 10 cp the jutsu this applies to becomes "all allies", or "all enemies"
Last edited by Nymphs on Sun Jun 25, 2017 12:29 pm; edited 27 times in total
Nymphs
Posts : 84 Join date : 2017-04-22
Subject: Re: [Konohagakure] Hyūga, Yuki Sun Apr 23, 2017 11:22 am
Copied & Learned Jutsu: Doujutsu:
Spoiler:
Name) Doujutsu: Scorching Clone - Copied from Noboru in Yuki house's training room 6/7/2017 Type) Doujutsu/Katon Rank) B CP Cost) 8 Initial, 2 Upkeep RP Description) By fueling the sharingan with further chakra, The uchiha is able to cast a much more potent illusion out upon their opponents. Causing a conjured flame to appear as an identical clone of the user. The technique was effectively an academy clone technique, yet it was made much more potent by both the flame and the powers utilized to create it. PvP Effect) Create Clone) 2d6 Rounds. HP = Users CON Mod + 20. CP = Users CHA Mod + 10. DMG = Users Rank Tai + 1d4. Uses users INT or WIS to ATK/DEF. May use C rank and below Katon Jutsu that the user knows. Special Note) +3 DR/HIT and inflicts -1 to ATK/DEF Rolls for 1d4 rounds (Rounds stack, negatives do not.) Special Note) Suiton Jutsu, or Any Suiton ACN/KT inflict +1d6 HP DMG to Clones.
Doton:
Spoiler:
Name: Earth Manipulation - Copied from Katashi Takeyamai teaching it to Edoku in the training field with permission 6/18/2017 Type: Doton Ninjutsu Rank: E CP: ~ RP: User controls small amount of stone that is either naturally present or created by doton techniques. It could for example cover up tracks, make small dugout, or block up a narrow passage PVP: None Special note: Might be used to gain bonuses to different skills or tests as deemed by dm in the event.
Name) Doton: Durability - Copied from Nao Senju Ninja Fighting Yuki 5/3/2017 Type) Ninjutsu Rank) D CP Cost) 1 - 5 RP Description) The user would force their chakra into the ground and slowly cover their body in a thin layer of rock. This would allow for a small portion of the impact they take to be removed. PvP Effect) User gains 1 Destroyable DR per CP Spent. Can be used as DEF. Special Note) Destroyable DR means once it is gone, it is gone. This DR can not be pierced or ignored.
Name) Doton: Rock Pummel - Copied from Nao Senju Ninja Fighting Yuki 5/3/2017 Type) Ninjutsu Rank) D CP Cost) 4 RP Description) The user would force a rock from the ground to shoot at their target and slam into them. The force would be quite strong. PvP Effect) 1d8 DMG
Name) Doton: Leaping Tiger - Copied from Kodoku Shibumi Ninja fighting Yuki - 5/27/2017 Type) Ninjutsu Rank) C CP Cost) 7 RP Description) The user would force their chakra into the ground and create a tiger made out of rock. The tiger would launch at the target and pummel straight into them. PvP Effect) 1d8 + 1d6 DMG
Katon:
Spoiler:
Name) Katon: Ember - Copied from Kurai demonstrating it for Yuki 4/24/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) The user would form a small seal chain, before sending out a single fireball straight towards their enemy. The fireball would hit their enemy, and leave a little flame on their target slowly burning them. PvP Effect) 1 DMG for 1d4 Rounds Special Note) Target may spend their turn putting fire out to negate DoT.
Name) Katon: Small Fireball - Copied from Kurai demonstrating it for Yuki 4/22/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) The user would form a small chain and then place a single hand to their mouth. Exhaling rapidly, they would send a small fireball flying at their target doing minor damage. PvP Effect) 1d4 DMG
Name) Katon: Blazed Punch - Copied from Kurai demonstrating it for Yuki 4/25/2017 Type) Taijutsu Rank) D CP Cost) 3 RP Description) The user would coat their fist in a small amount of fire, before dashing at their target. On impact, the flame would burn their target and leave a small burning feeling. PvP Effect) Rank Tai + 1d4 DMG + 1 DMG for 1d4-1 (Min 1) Round Special Note) Target may spend their turn putting fire out to negate DoT.
Name) Katon: Kindle - Copied from Ninja Fight int he Arena with Noboru Uchiha 5/9/2017 Type) Ninjutsu Rank) D CP Cost) 4 RP Description) The user would send two small flames towards their target. The flames would strike their target and then slowly burn them over a littel while. The flames are not to big, but they will take some time to put out. PvP Effect) 1d6 DMG + 1 DMG for 1d4 Rounds Special Note) Target may spend their turn putting fire out to negate DoT.
Name) Fire Kunai Jutsu - Copied from Noboru Uchiha 5/15/2017 Type) Bokijutsu (Tool) Rank) D CP Cost) 3 RP Description) A jutsu forged in the academy of Konoha, this technique was used to coat ones kunai in flames and ignite it on impact. PvP Effect) WIS Roll - Tool DMG + 1 and 1 DMG for 1d4 Rounds Special Note) Uses 1 of users Kunai / Shuriken / Senbon. Special Note) Gains DMG bonus from Ninjutsu OR Bokijutsu, not both.
Name) Katon: Fireball - Copied from Kurai demonstrating it for Yuki 4/24/2017 Type) Ninjutsu Rank) D CP Cost) 4 RP Description) Similar to Small Fireball, the user does a seal chain and places their hand to their mouth. This time, they would exhale and send a slightly larger fireball towards their target. On impact, it would do some damage. PvP Effect) 1d8 DMG
Name) Katon: Large Fireball - Copied from Nao Senju Ninja Fighting Yuki 5/3/2017 Type) Ninjutsu Rank) C CP Cost) 6 RP Description) The user would do their familiar handsigns and pull the hand to their mouth. This time, they would exhale for a quick second and send out a larger fireball towards their target. This fireball would be quite an impact if one was hit by it. PvP Effect) 2d6 DMG
Name) Katon: Fire Wisps- Copied from Ninja Fight int he Arena with Noboru Uchiha 5/9/2017 Type) Ninjutsu Rank) C CP Cost) 7 RP Description) Similar to fireball, the user would exhale quickly. However, they would send out two small sized fireballs that float like a wisp. The wisps would speed towards their target, and impact separately to make it harder to defend. PvP Effect) 2x ATK Rolls. Each Successful does 1d8 DMG
Raiton
Spoiler:
Name) Raiton: Quick Shock - Copied from Kodoku Shibumi Ninja fighting Yuki - 5/27/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) The user would form two seals, before sending a shot of electricity straight at their opponent. The shot would move quickly and do minimal damage upon impact. PvP Effect) 1d4 DMG
Copied from Ninja Fight in the Arena with Keikei Yume 5/9/2017 Name) Raiton: Electrified Weapon Type) Supplementary Rank) C CP Cost) 5 RP Description) The user would cover their weapon in electric. This is done instantly before doing another attack and amplifies the damage done right before they would hit their opponent. PvP Effect) Free Action) Must be used before a Bokijutsu - Adds +1d6+1 DMG to the ATK
Suiton:
Spoiler:
Name) Suiton: Spittle - Copied from Kodoku Shibumi Ninja fighting Yuki - 5/27/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) With a quick gather of chakra, the user is able to spit a stream of water at their target. Imbued with chakra, the damage is minimal but noticeable. PvP Effect) 1d4 DMG to Target
Name) Suiton: Water Wall - Copied from Nao Senju Ninja Fighting Yuki 5/3/2017 Type) Ninjutsu Rank) D CP Cost) 3 RP Description) The user would use the water within the ground underneath them and quickly erect a wall in front of them. The water would become solid and block anything coming their way. PvP Effect) WIS Block. +1 to WIS Roll vs Fire Jutsu, Taijutsu and Bokijutsu
Name) Suiton: Water Pistol - Copied from Nao Senju Ninja Fighting Yuki 5/3/2017 Type) Ninjutsu Rank) D CP Cost) 4 RP Description) Forming a seal, the user would raise their hands rapidly towards their opponent and quickly send a shot of water straight at their target. PvP Effect) 1d8 DMG
Name) Fuuton: Gust - Copied from Kodoku Shibumi Ninja fighting Yuki - 5/27/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) With a short seal chain, the user would send out a gust of wind directly at their opponent to do minimal damage. PvP Effect) 1d4 DMG
Name) Fuuton: Quiet Step - Copied from Masami Hyuuga teaching it to Kurai 4/22/2017 Type) Supplementary Rank) C CP Cost) 5 RP Description) Utilizing their chakra, the user is able to naturalize the wind around themselves and allies, giving them an upper hand if they wish to hide. This is greatly used to engage before a battle. PvP Effect) +5 to Concealment Rolls for user and allies for 1d4 rounds.
Name) Fuuton: Breezed Block - Copied from Kurai demonstrating it for Yuki 5/1/2017 Type) Ninjutsu Rank) E CP Cost) 2 RP Description) Utilizing their chakra, the user would push it outwards. This would allow the wind around them to push the melee attacker to the side and cause them to miss. PvP Effect) WIS Block VS Melee. Special Note) Can not be used to block B rank and above jutsu.
Name) Concentration: Speed - Copied from Masami Hyuuga teaching it to Saika, Arata 4/22/2017 Type) Enhancement Rank) C CP Cost) 5 RP Description) The user would focus their chakra around their body, focusing specifically on their reflexes, allowing them to move faster and become unpredictable. This would boost their power level briefly, allowing them to be a little more efficient. PvP Effect) +1 DEX Rolls for 1d4+1 Rounds
Name) Minor Concentration - Copied from Masami Hyuuga during training 4/27/17 Type) Enhancement Rank) C CP Cost) 4 RP Description) The user would slowly move their chakra around their body, allowing it to flow easier. This jutsu is a slightly lesser version of the proper concentration and only allows them to focus their chakra for a specific type of jutsu they will be performing. PvP Effect) -1 Discipline CP Costs for 1d4 Rounds Special Note) User chooses discipline when activating jutsu. Must be stated.
Name) Concentration: Ninjutsu - Copied from Ninja Fight int he Arena with Noboru Uchiha 5/9/2017 Type) Enhancement Rank) C CP Cost) 5 RP Description) The user would focus their chakra around their body, focusing specifically on the parts of their network that they needed to perform their ninjutsu. This would boost their power level briefly, allowing them to be a little more efficient. PvP Effect) +1 WIS Rolls for 1d4+1 Rounds
Name) Advanced Concentration: Ninjutsu - Chuunin Exam Reward Type) Enhancement Rank) B CP Cost) 8 RP Description) Much like the lower rank concentrations, this concentration jutsu allows the user to focus even more. Their chakra focusing to the point of their body they are focusing on and giving them a shortened burst of power in their chosen area. PvP Effect) +2 WIS Rolls for 1d4+1 Rounds
Taijutsu:
Spoiler:
Name) Dodge - Copied from Masami Hyuuga during spar 4/25/2017 Type) Taijutsu Rank) ~ CP Cost) ~ RP Description) The user is able to quickly move out of the way of any incoming attacks. This is commonly known by most shinobi as "Dodging". PvP Effect) DEX vs ATK to Dodge
Name) Taijutsu: Light Strike (Learned by the grace of Hinata.) Type) Taijutsu Rank) E CP Cost) 1 RP Description) The user would coat their body part with a minuscule amount of chakra. As they launch towards their opponent, they would attempt to hit them with whatever body part they chose. The damage would be slightly amplified. PvP Effect) Rank Tai DMG + 1 Special Note) Prerequisite to learn any other Taijutsu.
Name) Taijutsu: Chakra Strike (Taught by Hasui 'Jade' Hasugami 4/23/2017) Type) Taijutsu Rank) D CP Cost) 3 RP Description) The user is able to expand chakra and coat it over a body part. As they do this, they would launch at their target and attempt to hit them, inflicting minor damage. PvP Effect) Rank Tai DMG + 1d6 DMG
Name) Taijutsu: Reversal - Copied from Masami Hyuuga during spar 4/25/2017 Type) Taijutsu Rank) D CP Cost) 3 RP Description) The user is able to follow the movements of their enemy. IF they launch a taijutsu attack onto them, the user is able to quickly turn the attack around on them and inflict minor damage. PvP Effect) DEX Def VS Taijutsu, If successful, Attacker takes Rank Tai DMG + 1 DMG Special Note) Can be used on up to A Rank Taijutsu
Name) Taijutsu: Cross Bar - Copied from Masami Hyuuga during spar 4/25/2017 Type) Taijutsu Rank) C CP Cost) 6 RP Description) With chakra infused into their arms the user would cross them infront of themselves into an x formation. The chakra, aswell as the strength of their body, the user would be able to block most attacks coming their way. PvP Effect) DEX vs ATK to block Special Note) If Block B Rank, +1 CP. If Blocking A Rank, +2 CP. Can not block S Rank.
Name) Taijutsu: Double Strike - Copied from Masami Hyuuga during spar 4/25/2017 Type) Taijutsu Rank) C CP Cost) 5 RP Description) Dashing forward, the user would push chakra to their fists or legs. The chakra would allow for the impact onto their target to be stronger. Each time it hits, the shot would be amplified and inflict extra pain. PvP Effect) Rank Tai DMG + 2d4
Name) Taijutsu: Open Palm learned from Gennosuke Uchiha, and Kanae Uchiha (both Glortor) in the training grounds 5/18/2017 Type) Taijutsu Rank) B CP Cost) 8 RP Description) Forcing chakra into their palm the user would dash forwards, holding an open palm. The strike on the target would be quite blunt, leaving them temporary winded and unable to act for a small amount of time. PvP Effect) Rank Tai DMG + 1d8, 1d4 Round Stun. If they are hit, stun is broken. DEX/STR/CON to Break.
Name) Block - Copied from Yume Keikei Ninja Fighting Yuki 5/4/2017 Type) Bokijutsu Rank) ~ CP Cost) ~ RP Description) The user is able to quickly their weapon to stop incoming attacks. This is commonly known by most shinobi as "blocking". PvP Effect) STR vs ATK to Block
Name) Bokijutsu: Chakra Jab - learned from Katashi Takeyama in the training forests of Konoha 6/2/2017 Type) Boikijutsu Rank) E CP Cost) 1 RP Description) Coating their weapon in a small amount of chakra, the user would launch / shoot at their target and attempt to damage them slightly. PvP Effect) Rank Boki DMG + 1 Special Note) Prerequisite to learn any other Bokijutsu
Name) Bokijutsu: Piercing Strike - Copied from Kotei Akiko Ninja Fighting Yuki 5/3/2017 Type) Bokijutsu Rank) D CP Cost) 4 RP Description) Coating their weapon in chakra, more specifically the sharpened edges, the user would launch / shoot their target. The chakra would allow for the surface to pierce their skin slightly, allowing for more damage. PvP Effect) Rank Ken DMG + 1d4, 1 DR Pierce
Name) Bokijutsu: Tendon Slash - Trained in Uchiha Compound with DM Mifune 6/5/2017 Type) Bokijutsu Rank) A CP Cost) 13 RP Description) Tendon's are considered a necessary part of the human body. FOcusing on a couple of them, the user would dash and attack them instantly cutting at their tendons. This would slowly them down and cause a bit of pain. PvP Effect) Rank Boki DMG + 2d6, Target suffers -1 to ATK/DEF Rolls for the duration of the fight. Special Note) If healed by a B Rank or higher medical jutsu that heals more then 12, the -1 to ATK/DEF is negated.
Name) Genjutsu: Dream - Copied from Gennosuke Uchiha during training 5/13/2017 Type) Genjutsu Rank) E CP Cost) 1 RP Description) Pushing their chakra outwards, the user would force themselves into the targets mind. Pushing whatever image they wanted, they would briefly stun them. PvP Effect) 1 Round stun. Stun is broken if hit. INT/WIS/CHA to Break. Special Note) Genin gain +1 DEF vs Jutsu, Chuunin gain +2 DEF vs Jutsu, Jounin gain +3 DEF vs Jutsu.
Name) Genjutsu: Weight - Copied from Gennosuke Uchiha during training 5/13/2017 Type) Genjutsu Rank) E CP Cost) 2 RP Description) The user would force an image of weights being applied to their targets ankles. This would slowly them down in their mind causing them to think they have to put more effort into moving. PvP Effect) -1 DEX Rolls for 1d4-1 (Min 1) Rounds. Negative removed if hit. INT/WIS/CHA to Break.
Name) Genjutsu: Focused Images - Copied from Gennosuke Uchiha during training 5/13/2017 Type) Genjutsu Rank) D CP Cost) 4 RP Description) Genjutsu have the same basis throughout the different ranks. Trapping their targets within their own mind, allowing them to be hurt or drained slowly. The images can be whatever the user wishes and can become quite horrific. PvP Effect) 1d4 Round stun. Stun is broken if hit. INT/WIS/CHA to Break.
Name) Genjutsu: Draining Presence - Copied from Gennosuke Uchiha during training 4/30/2017 Type) Genjutsu Rank) D CP Cost) 4 RP Description) Pushing their chakra into the targets minds, they would create the image of a ghostly banshee behind the target. The banshee would hover, and the users chakra would actually be slowly draining their targets chakra. The banshee would give the visualization of where the chakra is going. PvP Effect) 2 CP DMG and 1 CP DMG for 1d4 Rounds. Special Note) Jutsu can be broken, but takes targets turn. INT/WIS/CHA to Break.
Name) Genjutsu: Prominent Images - Copied from Gennosuke Uchiha during training 4/28/2017 Type) Genjutsu Rank) C CP Cost) 6 (8 if 2 targets) RP Description) Forcing their chakra outwards, the user would force it into their target (Or targets) minds and try to trap them briefly. The images provided by this jutsu can become very horrific and cause temporary paralysis. PvP Effect) 1 Target) 1d4+1 Round stun. 2 Targets) 1d4 Round stun. Stun is broken if hit. INT/WIS/CHA to Break.
Name) Genjutsu: Demonic Sapling - Learned from Gennosuke Uchiha during training 5/18/2017 Type) Genjutsu Rank) B CP Cost) 8 RP Description) The user would enter their targets mind, and push an image of a demonic presence standing above the user. The target would see their chakra be taken away from their body and head towards the demonic presence, feeling drained. PvP Effect) 2d6 CP DMG, User gains 1/2 CP equal to DMG Rolled. Special Note) If user has bonus CP DMG, they ONLY gain 1/2 CP equal to the original 2d6.
Fuinjutsu:
Spoiler:
Name: Scroll Storage Seal - Taught by Katashi visiting Yuki's home 6/7/2017 Type: Fuuinjutsu Rank: E CP: 1 RP: Stores common items into prepared scrolls by using the fuuinjutsu sealing technique. PVP: None
Name: Seal of Disarmament - Taught by Katashi visiting Yuki's home 6/7/2017 Type: Fuuinjutsu Rank: D CP: 4 RP: User opens up a prepared scroll in order to catch opponent's weapon or tool being used against him, and seal it away. Weapon or tool can be obtained from the scroll by using appropriate chakra tap. PVP: STR/DEX DEF vs Bukijutsu / Weapon attacks. If successful, the weapon or jutsu used to create the weapon is sealed away. Special note: Token items costing more than 10 tokens cannot be removed in this way Special note: The scroll is dropped on the ground, and the target who's weapon was sealed may make an ATK action vs the User or any allies DEF to retrieve it.
Name) Fuuinjutsu: Partial Beast Seal Enforcement - Trained at Library, DM autokilla watched, 5/5/2017 Type) Fuuinjutsu Rank) C CP Cost) 6 RP Description) A technique created by the first hokage to ensure that all chuunin and above are able to control their jinchuriki if they get out of control. The user would close the gap between them and a partial chakra beast jinchuriki, and place their hand to their chest. Pulsing their chakra, they would force the beast back into the jinchuriki's body and seal them away for a short duration. The hokage sent a copy of this jutsu, on a scroll, to the other four villages as a precatuon to ensure they too are kept safe. PvP Effect - Seal) DEX - Removes a Jinchuriki's partial beast form, up to 2 tails maximum and stops the use of it for 1d4+1 rounds. Special Note) No ATK Roll is needed if the intended target complies and allows the user to seal it or is unable to stop them. Special Note) Can be taught to anyone Chuunin rank and above, even without Fuuinjutsu ability unlocked.
Academy
Spoiler:
Name) Substitution Technique (Taught by Kurai 4/22/2017) Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) The user replaces their body with a nearby object or something that their village is set to. Konoha shinobi usually replace themselves with logs, where Suna is a rock or sand cloud. It is commonly used to escape sticky situations, where the user is unable to block or react. PvP Effect) Dodge) WIS vs ATK
Name) Henge (Taught by Masami Hyuuga 4/22/2017) Type) Academy Jutsu Rank) E CP Cost) 2 CP per 1 round Maintained RP Description) Using their chakra, the user would take on the form of a target or someone that they are thinking of. This is considered the hardest academy technique as it requires constant emission of chakra while mentally maintaining the form. PvP Effect) +5 Deception Roll Special Note) Can not be used in Combat. User can not Attack while using henge without breaking their henge.
Name) Clone Technique (Taught by Kurai 4/22/2017) Type) Academy Jutsu Rank) E CP Cost) 2 + 1 per round maintined (Per Clone) RP Description) The basic clone jutsu is used and taught in the academy. The user would create a simple clone of themselves, and show that they have the understanding of chakra control and manipulation. PvP Effect) Create Clone) 1d4 Rounds. HP = 1/2 Users CON Mod. DMG = Users rank Tai. Uses users STR/DEX to ATK/DEF. Special Note) More clones may be made, depending on Rank. A/S 1 Max, Genin 2 Max, Chuunin 3 Max, Jounin 3 Max.
Name) Wall Walking (Taught by Kisami Nara 4/23/2017) Type) Academy Jutsu Rank) E CP Cost) 1 CP Per round maintained RP Description) The user would coat their feet / shoes in a thin layer of chakra that allows them to scale surfaces. This jutsu is required by all shinobi as it is considered an essential tool for combat. PvP Effect) Allows user to walk on Walls / Vertical surfaces Special Note) If agreed at the start of combat or by DM, CP Cost is not needed to be paid.
Name) Cloak of Invisibility (Taught by Hasui 'Jade' Hasugami 4/24/2017) Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) The user would quickly surround themselves with a cloak or thin piece of cloth. Using their chakra, they would blend the cloak or cloth into their environment and hide from pursuers or attackers. PvP Effect) +5 Concealment Roll Special Note) Not useable in Combat
Name) Rope Escape (Taught by Hasui 'Jade' Hasugami 4/24/2017) Type) Academy Jutsu Rank) E CP Cost) 2 RP Description) A technique taught to all academy students so that they may escape situations where they are bound. It is taught in many ways but the simplest way is using their chakra to vibrate and loosen the restraints allowing them to escape. PvP Effect) +1 DEX/STR Roll when Escaping Physical stuns caused by Ninja Wire / Rope etc
Name) Water Walking (Taught by Hasui 'Jade' Hasugami 4/24/2017) Type) Academy Jutsu Rank) E CP Cost) 1 CP Per round maintained RP Description) Similar to Wall Walking, the user would coat their feet / shoes with thin chakra. Instead of sticking, they become buoyant and are able to stand on water surfaces or surfaces they would normally sink into. Considered an essential tool for combat. PvP Effect) Allows user to walk on Water / Sinking Surfaces. Special Note) Must know Wall Walking before learning. Special Note) If agreed at the start of combat or by DM, CP Cost is not needed to be paid.
Medical:
Spoiler:
Name) Medical: Assessment (Taught by Masami Hyuuga 4/28/2017) Type) Medical Rank) ~ CP Cost) ~ RP Description) Using their knowledge of first aid and the human body, the user is able to make a visual assessment of wounds. If the damage dealt is quite large, the user is able to use chakra assessment. This is done by forcing their chakra onto the body and slowly move over their patient. As they move, the chakra would vibrate gently through their body and be able to assess any internal wounds the patient has. Including, but not limited to: Broken Bones, Nerve Damage, Internal Bleeding etc. PvP Effect) Visual Assessment: Reveals total DMG done in last round, doesn't take turn. Chakra Assessment: Reveals total Missing HP over Fight, takes turn. If done out of combat, Chakra Assessment reveals Current HP and Total HP.
(E Rank)
Name) Medical: Basic First Aid (Taught by Masami Hyuuga 4/28/2017) Type) Medical Rank) E CP Cost) ~ RP Description) Using their basic first aid understanding and a first aid kit, the user would quickly clean and wrap the wounds. This can only be done minimal times due to the first aid kid. PvP Effect) Heals 1d4 HP Special Note) Only useable once in combat, and twice out of combat. Replenishes when returning to village. Special Note) Anyone can learn this jutsu, regardless if specializing in medical.
Name) Medical: Basic Healing (Taught by Masami Hyuuga 4/29/2017) Type) Medical Rank) E CP Cost) 2 RP Description) Focusing a small amount of chakra into their hands, the user would send it into their targets wounds. This would heal minor cuts and close superficial wounds. Taught to most shinobi learning to be medical shinobi. PvP Effect) Heals 1d4 HP
Name) Medical: Minor Healing (Taught by Masami Hyuuga 4/29/2017) Type) Medical Rank) D CP Cost) 4 RP Description) Using a bit more chakra, the user would push their chakra into a wound. This would allow them to close wounds that are potentially deeper and close any cuts made through deep tissue. PvP Effect) Heals 1d8 HP
PostSubject: Medical (Healing) Tue Apr 04, 2017 6:46 pm Select/Unselect multi-quote Reply with quote Medical Jutsu is not something that anyone can get into just for fun. Medical requires dedication and reflects that via character development. Medical is a very specialized field, and most medical shinobi spend their life learning to become a medical shinobi to help others. This is usually shown by their strength in medical jutsu, whilst their other jutsu / specializations suffer. Due to the dedication and control it takes to learn Medical Jutsu, Medical jutsu have a special rule when it comes to weekly learning. D and C Rank jutsu take 2 out of 5 weekly jutsu lesson. B take 3 out of 5 weekly jutsu lessons. A rank takes 4 out of 5 weekly lessons. S rank takes 5 out of 5 weekly lessons.
(Passive)
Name) Medical: Assessment Type) Medical Rank) ~ CP Cost) ~ RP Description) Using their knowledge of first aid and the human body, the user is able to make a visual assessment of wounds. If the damage dealt is quite large, the user is able to use chakra assessment. This is done by forcing their chakra onto the body and slowly move over their patient. As they move, the chakra would vibrate gently through their body and be able to assess any internal wounds the patient has. Including, but not limited to: Broken Bones, Nerve Damage, Internal Bleeding etc. PvP Effect) Visual Assessment: Reveals total DMG done in last round, doesn't take turn. Chakra Assessment: Reveals total Missing HP over Fight, takes turn. If done out of combat, Chakra Assessment reveals Current HP and Total HP.
(E Rank)
Name) Medical: Basic First Aid Type) Medical Rank) E CP Cost) ~ RP Description) Using their basic first aid understanding and a first aid kit, the user would quickly clean and wrap the wounds. This can only be done minimal times due to the first aid kid. PvP Effect) Heals 1d4 HP Special Note) Only useable once in combat, and twice out of combat. Replenishes when returning to village. Special Note) Anyone can learn this jutsu, regardless if specializing in medical.
Name) Medical: Basic Healing Type) Medical Rank) E CP Cost) 2 RP Description) Focusing a small amount of chakra into their hands, the user would send it into their targets wounds. This would heal minor cuts and close superficial wounds. Taught to most shinobi learning to be medical shinobi. PvP Effect) Heals 1d4 HP
(D Rank)
Name) Medical: Minor Healing Type) Medical Rank) D CP Cost) 4 RP Description) Using a bit more chakra, the user would push their chakra into a wound. This would allow them to close wounds that are potentially deeper and close any cuts made through deep tissue. PvP Effect) Heals 1d8 HP
Name) Medical: Regeneration Aid Type) Medical Rank) D CP Cost) 5 RP Description) The user would force their chakra into their targets body. After a moment, chakra would flow into their targets chakra network and increase their natural regeneration for a moment. PvP Effect) +1 CP Regen for 1d4 rounds
Name) Medical: Stop Bleeding Type) Medical Rank) D CP Cost) 4 RP Description) Forcing their chakra into an active would that is bleeding or causing them increased pain. The user would be able to close the wound and allow for the bleeding to stop. PvP Effect) Removes any DoT effects on the user caused by D Rank and below jutsu. Special Note) Additonal 2 CP if DoT removed was caused by C Rank Jutsu. Additional 4 CP if DoT removed was caused by B rank Jutsu. Can not be used to removed DoT cause by A Rank and above jutsu.
(C Rank)
Name) Medical: Healing Jutsu Type) Medical Rank) C CP Cost) 6 RP Description) Slightly better then Minor Healing, the user is able to use their chakra to close wounds that are down to bone. If given the time, they are able to heal broken bones as well. PvP Effect) Heals 1d10+1 HP Special Note) Can fix broken bones if used out of combat.
Name) Medical: Poison Removal (Taught by Masami Hyuuga 6/8/2017) Type) Medical Rank) C CP Cost) 6 CP RP Description) Utilizing their chakra, the user is able to remove a portion of poison from their allies body whilst in combat. If given the time, they can completely remove the poison. PvP Effect) Removes current Damage Over Time caused by poisons B rank and below from their target. Special Note) If used out of combat, HP DMG done by poison is healed as well.
Name) Medical: Enhanced Mitosis (Taught by Masami Hyuuga 5/1/2017) Type) Medical Rank) C CP Cost) 6 RP Description)Focusing their chakra into the users tissues, they would focus specifically on their tissue cells. Forcing their chakra into them, they would push their targets cells to replicate at 2x the normal rate, allowing for their natural regeneration to be increased. PvP Effect) Heals 1d6 HP and +1 HP Regen for 1d6 Rounds
Last edited by Nymphs on Mon Jun 19, 2017 12:13 pm; edited 41 times in total
Nymphs
Posts : 84 Join date : 2017-04-22
Subject: Re: [Konohagakure] Hyūga, Yuki Sun Apr 23, 2017 11:23 am
Character Aspects: High Concept: Renaissance Kunoichi
Nindo: "I am a badass ninja, that is my nindo my ninja way. Those who make me compromise my nindo, lose the benefit of the doubt with it. If I compromise my nindo on my own, I am without honor. To count on atonement is folly, to not try to atone is anathema to my own being"
Religion: "I worship Jashin, my sect believes that dying well, is more important then living well. When I kill others, my greatest kindness is to make them die poetic, meaningful deaths. If I should die, it shall be beautiful"
Trouble: "My age does not define who I am nor how I think, my rank does not define who I am nor how I think. If someone proclaims that I do not have the required rank or age,to do something, they are not to be trusted, either stupid, or an enemy; in either case an obstacle by choice"
Creed 1: "I should recognize that to others, my contradiction in regards to stereotypes about my age and rank is not apparent. I do not think as others my age do, I do not think the way my rank would imply I do. But the world, is full of the vapid, and the casual; I will show them my way" Creed 2: "I will never abandon my friends, just because someone told me to. Rules are there to protect whats precious, if they put whats precious at risk or destroy them, then the rules are wrong. It is among most important assets to a shinobi to know when to break the rules" Creed 3: "People imitate me, but they don't notice how soon I am to back down when I know I'm wrong, a gentle switch. When they break themselves on the stone wall that is their own mistakes, not realizing the nuance." Creed 4: "I think differently then most people. I reject this as a flaw no matter how hard people enforce their will. If everyone thinks the same, then people are not people. I am under no obligation to subscribe to logic that is not my own, but an open mind is what is needed. This goes both ways" Creed 5: "Everything goes both ways I must be prepared to reap what I sow, if others are not, that is not my problem; showing mercy is nice, but by no means obligation."
Flaw: "I judge others harshly, and myself even more severely. I find it strange that others seem to treat me the same as I treat myself in this regard, I hate them for it, in a meritocracy the bar must be the same for all people." Flaw 2: "I get bitter if I'm not the center of attention; the world does in fact revolve around me. My pride will probably lead to my destruction"
Bond: "I owe my life to Saiya Uchiha, she is my mentor, my ken, my grandmother. I believe in the clan because I believe in her. She taught me to surpass my limit, it is to her I owe my mind." Bond II: "Erin Senju is my true and loyal friend" Bond III: "Noboru shall become the hokage, and save the village" Bond IV: "Masami Hyuuga, is .. my .. adoptive mother" Bond V: "Hinako paints her own world, how strange she painted me in it. What did I do?" Bond VI: "Hananki is my friend. She pities me." Bond VII: "Snowy is mine and mine alone to care for and protect. She may be a kitty, but she is my family." Bond VIII: "Arata is sometimes my brother, he is my enemy, he is my pervert stalker, he is dangerous, he is sometimes my friend. I will prepare myself to be the hand that guides him to Jashin." Bond IX: "I killed Kurai in part due to my actions. She was my friend who taught me things and respected me. In the end she died hating me" Bond X: "Nao is my Rival. I acknowledge him. This is how things should be." Bond XI: "Katashi fancies himself a philosopher, he is actually pretty good at it, I will pay attention." Bond XII: "Well a lot of terrible things go on, sometimes my village really is competent. It is healthy for me to accept this."
Belief: "The world is in need of new ideas and bold action. Tradition however cannot be broken so easily. All things must be put in balance."
Weapon: "I would rather be a predator then prey. One slip one mistake, and the hunter becomes the hunted. If you do me an injury I will crush you, ruin your name, and salt your fields"
Outlook: "I always want to know how things work and what makes people tick, I face problems holistically, mind first, then the rest. I use polysyllabic words that convey the impression of great erudition. The path to power and self-improvement is through knowledge and cunning"
Those who would cause mangekyo: (Regardless of circumstance; aside natural death, all others could cause it though relative to circumstances). Snowy Saiya Uchiha Masami Hyuuga Erin Senju
Odd things Yuki has done off screen: Gone to North Western fire country and arranged 9 bolders in a circle, with 1 more in the middle, etching sequentially one to nine in those in the circle, and the one in the center ontop with the label "seal".
Last edited by Nymphs on Sun Jun 11, 2017 5:10 am; edited 12 times in total
+1 Wisdom from Graduating Academy to become Genin ~ DM Auto 4/25/2017 +1 learning rolls from starting in academy +2 constitution from Weekly Progress DM Hinata 4/25/2017 +1 intelligence from Glortor from Lotus Temple Plot PT. 1 +1 intelligence from Glortor for reasons 4/30/2017 +1 intelligence and +1 level (13) from auto, for improved academy changes, 4/30/2017 +1 intelligence from bandit attack! (auto) mission, 5/1/2017 +1 constitution from Meteor Mayhem (Auri) mission, 5/2/2017 +1 constitution from Weekly Progress DM Hinata 5/3/2017 -10 Tokens Item: Blitz Seal Gloves DM Aurianos 5/5/2017 +1 wisdom from Wolves of Fire Country mission (DM Auto) 5/6/2017 -10 tokens Item: Blitz Seal Gloves upgrade to D 5/7/2017 DM Hinata +2 Charisma 5/7/2017, Gained 5/9/2017 (auri things) 6/6 for week) +1 wis from Jade and the lost eyeball of yuki quest! 5/8/2017 (Glortor) -10 tokens Item: Blitz Seal Gloves upgrade to C 5/9/2017 DM Aurianos +1 Charisma from Weekly Progress DM Hinata 5/9/2017 +1 Charisma from Bonus RP Award aka Whoring >_>; DM Hinata 5/9/2017 +1 level prison failed escape 9/10/2017 DM Pakkun +1 Wisdom from Billy n' the Package Delivery DM Shadow 5/13/2017 +1 Wisdom from Arata's Parasite Pandemic Delivery DM Shadow & DM Hinata 5/14/2017 6/6 for week +1 Dexterity from DM RP Reward DM Hinata 5/15/2017 +1 Wisdom from Rho'nah 'Roh' Event, Glortor 5/16/2017 +1 Wisdom from Explodey Morgue Bastard, DM Auto 5/16/2017 Level Set to 15 Promotion to Advanced Genin, by Glortor 5/16/2017 +1 Dexterity from Sake Village, DM shadow 5/17/2017 +1 Level RP Reward from Glortor 5/18/2017 - Removed 5/21/2017 +1 Wisdom Hinata Progress things 5/20/2017 +1 Wisdom two way hi-jinx Hinakos clan in danger slay the missing nin! Glortor 5/21/2017(6/6 for week) Official AP Gained: 6 (DM Hinata) +1 Intelligence, Ambush Training with DM Shadow 5/23/2017 -12 tokens, bought Aegis and Thousand Eyes off +1 Intelligence Non-Mission to put out farm fires to introduce a Kagutsuchi DM Shadow 5/24/2017 +1 Dexterity from Weekly Progress via DM Hinata 5/26/2017 +1 Dexterity from RP Recommendation VIA DM Hinata 5/26/2017 (4/6) +1 Intelligence, Giant Monkey Attack DM Auto, 5/29/2017 +1 Intelligence, GIANT WASP! Ted and Bill the perfect duo dm Auri, 5/30/2017 +1 Dexterity RP Reward DM Utakata 6/1/2017 +1 Dexterity ANTMAN! DM Auto 6/2/2017 (4/6) +4 Constitution, +2 Levels - Chuunin Exam Reward +1 Dexterity, "First step of Heaven" C rank mission, 6/6/2017 DM Katashi >_>; +1 Dexterity, count Zuku, 6/7/2017 DM Auto + DM shadow +2 dexterity, stolen swamp kids 6/9/2017 DM Hinata +2 strength, Weekly progress 6/9/2017 DM Hinata (6/6) +1 Strength, Arata's Lance Spree 6/12/2017 DM Hinata +1 Strength, Attack on Tokatsu, 6/14/2017 DM Mifune -70 tokens, Shadow Silk with +3 hp dr upgrade DM Mifune 6/14/2017 +1 Strength, Weekly Progress, DM Hinata 6/15/2017 -6 tokens Blessing of Iron Flesh/Blessing DM Hinata 5/15/2017 +5 levels, +1 wis->str, +2 int Chuunin level up thing DM Hinata 5/17/2017 +1 Level mini tourney DM Shadow 6/17/2017 +1 Level Amiya Aburame bug hunt DM Hinata 6/19/2017 +1 level Senju Elder Tree found... DM Sai 6/20/2017 +1 level Scroll Recovery Mission in Suna vs Heavens Gate DM Mifune 6/20/2017 +1 level Bandit Desert Raid in the desert? Duh? DM Shadow, 6/21/2017
AP Earned: Skype message on 5/19/2017, 3:59 EST: "ALL Current, Active, PC's are granted 2 AP as of this post. You may use it and send straight away and send in a 2 AP ability to the DM team or you may save it up and use it later.
If you want to use it later, post on your bio that you were granted 2 AP for RP progression."